How Do I Render: A Hot Air Balloon (Renderman & Maya)
This week’s HDIR is all about hot air balloons as requested by Enrico Pennacchio. We’ll cover adding translucency to diffuse lobes within the PxrSurface Shader …
This week’s HDIR is all about hot air balloons as requested by Enrico Pennacchio. We’ll cover adding translucency to diffuse lobes within the PxrSurface Shader …